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    <title><![CDATA[utopia-boardgame]]></title>
    <link>http://utopia-boardgame.over-blog.com/</link>
    <description></description>

        <language>fr</language>
    
    
    <pubDate>Wed, 15 Apr 2009 15:46:01 +0200</pubDate>    <lastBuildDate>Wed, 15 Apr 2009 15:46:01 +0200</lastBuildDate>    <generator>Over-blog.com RSS 2.0 Engine</generator>    <copyright>Copyright 2012 utopia-boardgame.over-blog.com</copyright>            <category>Loisirs</category>    <docs>http://www.rssboard.org/rss-specification/</docs>                        
      <item>
        <title><![CDATA[Welcome to Utopia !]]></title>
        <link>http://utopia-boardgame.over-blog.com/article-11978407.html</link>        <description><![CDATA[						<img class="imgExtraitCon" src="http://img.over-blog.com/100x100/1/26/60/56//face.jpg" alt="" />
				<br />
	Build The most beautiful city in the world]]></description>
        <pubDate>Fri, 10 Aug 2007 13:38:00 +0200</pubDate>        <guid isPermaLink="false">32dbaccf3f3359138b6b0035dd9c7f29</guid>
                        <comments>http://utopia-boardgame.over-blog.com/article-11978407-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Player aid]]></title>
        <link>http://utopia-boardgame.over-blog.com/article-12534342.html</link>        <description><![CDATA[						<img class="imgExtraitCon" src="http://img.over-blog.com/100x100/1/22/32/88//aide-de-jeu-recto.jpg" alt="" />
				<br />
	Player aid Each player owns a card which sums up all actions he can do during his turn. Blue example Sea move With an action card, a player can move one or two princes of the same civilization of a maritime quarter (identified by a boat) towards another maritime quarter. These two quarters must[...]]]></description>
        <pubDate>Fri, 10 Aug 2007 12:00:00 +0200</pubDate>        <guid isPermaLink="false">2fb1589c846922e1d9d0000b454c60d6</guid>
                        <comments>http://utopia-boardgame.over-blog.com/article-12534342-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Pawns]]></title>
        <link>http://utopia-boardgame.over-blog.com/article-12100183.html</link>        <description><![CDATA[						<img class="imgExtraitCon" src="http://img.over-blog.com/100x100/1/22/32/88//pions-arriv--e.jpg" alt="" />
				<br />
	Guest Pawns At the beginning of each turn, the guest pawns are picked randomly and positioned on the board according to their island of arrival. A symbol allows to identify each of the 4 islands on the pawn: the fish, the salamander, the ibis and the serpent. Princes Pawns Pawns represent[...]]]></description>
        <pubDate>Fri, 10 Aug 2007 10:23:00 +0200</pubDate>        <guid isPermaLink="false">28e5f9962d4ece641aace5d8f15116bf</guid>
                        <comments>http://utopia-boardgame.over-blog.com/article-12100183-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Cards]]></title>
        <link>http://utopia-boardgame.over-blog.com/article-12283469.html</link>        <description><![CDATA[						<img class="imgExtraitCon" src="http://img.over-blog.com/100x100/1/22/32/88//cart3.jpg" alt="" />
				<br />
	During the second turn phase, each player receives cards depending of their position on the scoring track. These cards can be used during the round to do actions or kept for next turn. Stephane show us some design secrets he has with the Egyptian princess. The drawing is scanned and leaned on a[...]]]></description>
        <pubDate>Thu, 09 Aug 2007 20:12:00 +0200</pubDate>        <guid isPermaLink="false">d7d42728bc85e05b1f910f5389dd9555</guid>
                        <comments>http://utopia-boardgame.over-blog.com/article-12283469-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Figurines]]></title>
        <link>http://utopia-boardgame.over-blog.com/article-11978579.html</link>        <description><![CDATA[						<img class="imgExtraitCon" src="http://img.over-blog.com/100x100/1/22/32/88//fig1-copie-3.jpg" alt="" />
				<br />
	Figurines Each player moves his figurine on the scoring track around the board.]]></description>
        <pubDate>Thu, 09 Aug 2007 13:53:00 +0200</pubDate>        <guid isPermaLink="false">059c4f3b1772f459fa8a25f54d3eaa74</guid>
                        <comments>http://utopia-boardgame.over-blog.com/article-11978579-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Cover]]></title>
        <link>http://utopia-boardgame.over-blog.com/article-11979997.html</link>        <description><![CDATA[						<img class="imgExtraitCon" src="http://img.over-blog.com/100x100/1/22/32/88//couv-copie-1.jpg" alt="" />
				<br />
	Cover An early drawing of the upside of the box. The city which is not drawn yet, will be visible outside the windows and on the king’s table. The top of the box, nearly finished : only few details are missing...]]></description>
        <pubDate>Wed, 08 Aug 2007 15:27:00 +0200</pubDate>        <guid isPermaLink="false">68858be26b7e5a58f1ddf7c9b8fb18bc</guid>
                        <comments>http://utopia-boardgame.over-blog.com/article-11979997-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Board]]></title>
        <link>http://utopia-boardgame.over-blog.com/article-11980136.html</link>        <description><![CDATA[						<img class="imgExtraitCon" src="http://img.over-blog.com/100x100/1/22/32/88//i6-copie-1.jpg" alt="" />
				<br />
	Board]]></description>
        <pubDate>Wed, 08 Aug 2007 14:38:00 +0200</pubDate>        <guid isPermaLink="false">193a9d10a6207037029c72cba955ed0d</guid>
                        <comments>http://utopia-boardgame.over-blog.com/article-11980136-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Monuments]]></title>
        <link>http://utopia-boardgame.over-blog.com/article-12009365.html</link>        <description><![CDATA[						<img class="imgExtraitCon" src="http://img.over-blog.com/100x100/1/22/32/88//perse-copie-5.jpg" alt="" />
				<br />
	Monuments When there are three princes of the same civilization controlled by the same player in a district, this civilization takes over the area and the player puts the corresponding monument on a base bearing his colour.]]></description>
        <pubDate>Tue, 07 Aug 2007 22:48:00 +0200</pubDate>        <guid isPermaLink="false">1df1df2ebfd82a087bf8e6538eaa1ba9</guid>
                        <comments>http://utopia-boardgame.over-blog.com/article-12009365-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Wonders]]></title>
        <link>http://utopia-boardgame.over-blog.com/article-11980584.html</link>        <description><![CDATA[						<img class="imgExtraitCon" src="http://img.over-blog.com/100x100/1/22/32/88//merveille1.jpg" alt="" />
				<br />
	Wonders When five princes, one of each civilization, controlled by the same player are together on the same island, the player puts a wonder on a base bearing his colour, in the middle of that island.]]></description>
        <pubDate>Tue, 07 Aug 2007 14:06:00 +0200</pubDate>        <guid isPermaLink="false">ce6fa6c7b650d20b23fb8c04bf82b68d</guid>
                        <comments>http://utopia-boardgame.over-blog.com/article-11980584-6.html#anchorComment</comments>                    </item>
  
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